﻿using UnityEngine;
using System.Collections;

public class scCatapult : MonoBehaviour {

	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {
	}

	void PlayAudioReloadBird()
	{
		if ( !audio.isPlaying )
		{
			audio.Play();
		}
	}
}
